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What makes Animation at Worcester special?

Animation breathes life into the once static form; a sequence of drawings, a computer mesh, an armature inside a stop-motion puppet or even sand on a lightbox. The possibilities are only limited by your imagination.

At Worcester you can set your animated spirit free. Enjoy three years of specialist training and personal creative development, with a dedicated course for the independent animator, tailored to individual aims.

Key features

  • Industry-standard facilities, including state of the art software and motion capture technologies
  • Our small class sizes guarantee one to one guidance and mentoring in a close-knit community of peers and supportive staff.
  • Excellent industry links include our panel of BAFTA winning talent from our region (Dice Productions, Yaminations and Second Home Studios), who provide support and real-world experience for our students.
  • The strong cross-curricular ethos enables Animation to be taken as a single subject or combined as a joint degree with any subject such as Illustration, Fine Art, Graphics, Film Production or Screen writing.

Entry requirements

What qualifications will you need?


UCAS tariff points

Entry requirements

104 UCAS tariff points.

Shortlisted applicants are invited to attend for interview and to provide a portfolio for consideration.

The points above are the new UCAS tariff, which will be used for courses starting from September 2017. See our new UCAS tariff page for more information.

Other information

If you have any questions about entry requirements, please contact the Admissions Office on 01905 855111 or email for advice.

Further information about the UCAS Tariff can be obtained from   

Some recent student work

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Course content

What will you study?

Here is an overview of current modules available on this course. Regular updates may mean that exact module titles may differ.

Year 1


  • Origin and Function
  • Introduction to Animation: Human Locomotion
  • Drawing for Animators and Illustrators
  • Crafting the Digital Image


  • Character and Characterisation
  • Fundamentals of modelling for Games Art and Animation: Asset Creation
  • Introduction into Sound Design

Year 2


  • Introduction to CGI 1: Modelling & Texturing
  • Stop Motion
  • Animation Production: Narrative Workflows
  • Experimental Animation


  • 2D Animation
  • Introduction to CGI 2: Rigging and Animation
  • Concept Generation, Research and Preproduction

Year 3


  • Animation Negotiated Production 3
  • Animation Professional Practice


  • Independent Study
  • Animation Extension Module
  • Pre-Production Practices

The course at Worcester expanded my understanding of animation, helped me realise my potential, gave me creativity, purpose and focus, and helped me define my career.

Richard Smith, 3rd year Animation, Intern at Aardman

Teaching and Assessment

How will you be taught?

Our teaching covers the broad spectrum of animated practice, from the essential acquisition of craft skills, software knowledge, storytelling, character animation, experimentation and nonfiction/ documentary. Each member of staff has a distinct skill-set/interest having worked in CGI game and animation industries, Stop Motion and independent experimental practice.

During the first year, you will practice life drawing, and develop strong skills in the principles of timing and movement through 2D traditional, digital and CGI approaches. You will also learn about film language and sound recording/tracklaying.

In the second year, you can opt to study modules in a specific technique such as Maya or Stop Motion. Live briefs typify level 5 coursework where students engage in real client driven projects and simulate studio production through group work.

In year three students negotiate their own practice based on individual interests, whether creating an industry focused portfolio or personal film for festival entry.

Throughout the course our visiting speakers program provides lively discussion with speakers such as Will Becher and Sara Barbas from Aardman; The Moving Picture Company; The Brothers McLeod and former Pixar animator Ian House, amongst others. Film screenings and discussions will also challenge you intellectually, developing your critical thinking and engaging you with contemporary and historic research.


Our facilities include industry standard software – Maya, Adobe suite, Toon Boom, Stop Motion suites with Dragon Frame, camera and lighting rigs and access to a Motion Capture lab. You can also hire out professional film/sound equipment as well as the sound and video studios. Our technicians are friendly and always here to help.

Meet the team

Here are a few of the current members of the department who teach on this course:

  • omid-ghanat-abady-humanities-university-worcester

    Omid Ghanat-Abady

    Animation Course Leader Omid became a university lecturer after working as a freelance illustrator.

    Omid's research activity is diverse, ranging from heritage visualisation to participation in the making of independent films. His interest centres on the question of character, with character design and animation having informed the bulk of his work. Sam Moore’s An Eyeful of Sound, the latest film on which he has worked, adopts a non character-based approach in an emotive attempt to engage audiences with the condition of synaesthesia. 

  • cathy-slim-humanities-university-worcester

    Cathy Slim

    Cathy Slim has recently joined Animation at Worcester. Formerly, she taught at Plymouth College of Art (2007-2012) and the University of Wolverhampton (1995-2007).

    Before working in Higher Education, she gained her MA Animation from the Royal College of Art  and ran community animation workshops. As a student, Cathy fell in love with animating when she experienced the magic of drawings moving. Initially, she worked with film and paper drawn sequences, subsequently incorporating live action and some computer animation. Her current work is produced digitally, although still through drawing, using a tablet and digital tools that simulate paint and more traditional drawing materials. 

  • jaqui-edwards-profile-image

    Jacqui Edwards

    Prior to beginning her teaching practice at the University, Jacqui enjoyed over a decade working as a specialist character animator for the games industry.

    Her work within game development encompassed a wide variety of genres and platforms, from AAA titles with big name franchises to casual games for indie developers. Expertise in CGI character animation was developed through this practice in both keyframe and motion capture techniques. Jacqui’s commercial work also included many years as a freelance animator and she has a strong belief in bringing the ethos of creative enterprise and practical experience into her teaching.

  • jamie-pardo-humanities-and-creative-arts

    Jaime Pardo

    Jaime Pardo is an animator, director and educator with over 15 years’ professional animation experience. During this time, he produced a wide variety of projects including children’s television series, commercials, pop promos, natural history series and short films.

    Over the years he has won many awards including the BBC Talent New Animation Award and his short films have been screened at renowned international festivals including Annecy, Stuttgart and Encounters.


Where could it take you?


In addition to developing your capabilities as an animator, the course will enable you to develop a wide range of transferable skills, from research and critical thinking, to problem-solving, to communication and negotiation. You will find career opportunities not only in animation production, but also in the games industry, television motion graphics, compositing, visual effects and independent filmmaking.

Our graduates have gone on to be employed in Bristol (Aardman, Off The Fence), London (Salmagundi Films, ILM), Leeds (MADE television) and Edinburgh (Rockstar Games), as well as games and post production companies in Europe.


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How much will it cost?

Full-time tuition fees

UK and EU students

The standard tuition fee for full-time UK and EU students registering in 2017 will be £9,250.

For more details, please visit our course fees page.

International students

The standard tuition fee for full-time international (non-EU) students registering in 2017 will be £11,700 per year.

For more details, please visit our course fees page.

Part-time tuition fees

UK and EU students

The standard tuition fees for part-time UK and EU students registering on this course in 2017 will be £1,156 per 15-credit module, £1,542 per 20 credit module and £2,313 per 30-credit module.

For more details, please visit our course fees page.

Additional costs

Every course has day-to-day costs for basic books, stationery, printing and photocopying.  The amounts vary between courses.


Finding the right accommodation is paramount to your university experience, and our welcoming student communities are great places to live and study.

We have over 1,000 rooms across our halls, 358 of which were new in 2009. We offer halls of residence to suit every budget and need, from our 'Traditional Hall' at £94 per week to the £153 per week 'En-suite Extra'.

For full details visit our accommodation page.


How do you apply?

Applying through UCAS

Single Honours:
Animation BA - W616


Joint Honours:
Animation and Computing
BA - WI61
Animation and Creative Digital Media BA - WW6G
Animation and Film Production BA - W690 niDFP
Animation and Fine Art
BA - WW61
Animation and Game Art Design BA - I680
Animation and Graphic Design & Multimedia
Animation and Illustration
Animation and Screenwriting
BA - BA WW68


UCAS is the central organisation through which applications are processed for entry onto full-time undergraduate courses in Higher Education in the UK.

Read our How to apply pages for more information on applying and to find out what happens to your application.



Apply now via UCAS

Get in touch

If you have any questions, please get in touch. We're here to help you every step of the way.

Admissions office

01905 855111  

Course leader

Omid Ghanat-Abady

Social Media

Facebook: WorcesterAnimation
Twitter: @worcsanimation